Privacy Policy

Effective: October 25, 2026

Upcoming change: From November 12, 2026, we will use Google Analytics (Google LLC, USA) for visit statistics. What it collects, how long it is kept and how to opt out will be set out in section 2 (e) of the revised policy that takes effect that day.

This policy explains what the developer of Critical Point (“we”) processes when you play the game, why, and for how long.

1. In short

2. What we process, why, and for how long

(a) Playtest data — “Playtest data sharing” (플레이테스트 데이터 제공 동의) in “Data storage” (데이터 저장 안내) on the start screen

(b) Continue on another device — only if you turn on “Use online save” (온라인 저장 사용; off by default)

(c) Player board — only if you post or report a post

(d) Connection data — created when one of the features above contacts the server

3. What is stored on your device

The game uses no cookies. Progress, settings, local rankings, recovery points and the random ID are kept in browser storage (localStorage), and the game's files in a cache for offline play. None of it leaves your device except through the features in section 2, and “Reset” (초기화) in the game or clearing the site's data in your browser removes it.

4. Deletion

Data past its retention period is deleted by an automatic daily job, in a way that cannot be recovered.

5. Sharing

We do not sell your data or share it with third parties, except where required by law.

6. Service provider and international transfer

Supabase Inc. (USA) runs the database that stores the data in section 2 (a)–(d); it is sent over the network when you use those features and kept on that company's servers for the periods in section 2.

To avoid the transfer, turn playtest data sharing off and do not use online save or the board. The whole story and every table remain playable without them.

7. Your rights

8. Children

The game is not directed to children under 14. If you are under 14, turn playtest data sharing off and do not use online save or the board. If we learn that a child's data has been stored, we delete it without delay.

9. Security

HTTPS in transit, least-privilege database access (anonymous users reach only the game's own functions and cannot read anyone else's records), rate limiting, and hashed continue codes and addresses.

10. Ads

The game currently shows no ads. If ads are added later, this policy will describe them (the ad provider, cookies and how to opt out) before they appear.

11. Contact

12. Changes

We will post changes on this page 7 days before they take effect, or 30 days before for changes that matter to your rights.